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Groups 2018

Everyone is organized into numbered group and also grouped in to teams of two. Milestones 1, 2, and 3 will be completed as teams (only one hand-in/pass-off per team for Milestones 1-3). Milestones 4 and 5 will be completed as groups (only one pass-off, hand-in, etc., per group for Milestones 4 and 5). The first listed name in the group is the default group leader. Feel free to elect a different leader but make sure that those status reports are turned in on time!

Note that all groups were formed alphabetically.


Section 1

Group 1

Alexander Benjamin
Ancheita Alif

Andersen Joel
Awerkamp Parker


Group 2

Bodily Conor
Boekweg Enoch

Bowcut Alexander
Brown Hayden


Group 3

Brown Stephen
Burrows Jason

Christensen Justin
Christenson Coby


Group 4

Clement Tanner
Cobabe Jordan

Coburn Stuart
Codling Jesse

Milestone 6 Creative Project:

We’re going to create a “self-destruct” attack for the Laser Tag system. When one of the buttons on the board is pressed, a countdown begins (accompanied by sound), after which the player frequency is radiated on the HitLed pin (making use of the high power LEDs on the shoulder straps), hitting everyone in the vicinity. As a side effect, the player will also be invincible during the explosion, but it will have a cost of several HP or one life.


Group 5

Coenen Daniel
Coleman Joshua

Cramer Tyler
Durney Jesse


Group 6

Eckles Robert
Gaskin Tanner

Getz Kevin
Goodman Cody

Our proposal for the creative project is to use arduino's to create easter egg modules that can be hidden around the playing field. When found, the player shoots themselves with the egg, which will randomly select a frequency, which will then generate either a positive or negative effect on your system, such as extended invincibility mode, more shots in your clip, loss of a life, ect.


Group 7

Green Clark
Henrie Graigry

Hodson Benjamin
Holtom Jacob


Group 8

Johnson Jacob
Jorgensen Kemarie

Khattar Mohit
Klein Michael


Group 9

Kohls Nicholas
Lewis Tanner McRae

Lindsay Cameron
Longhurst Brian


Group 10

Low Spencer
Lowe John

McArthur Aaron
McEachern James


Group 11

Miller D Tyler
Moe Ryan

Moody Kacen
Nickerl Adam


Group 12

Nyholm Peter
Olsen Jayden

Packard Dallin
Pettingill Jacob


Group 13

Ramos Jordi
Rowberry Gregory

Running Christopher
Searle Hunter


Group 14

Sleight Sterling
Smith Collin

Smith Shea
Stoddard Emma


Group 15

Van Orman Skyler
Whiting Timothy

Wilkes Tucker Koray
Williams Travis Cole


Group 15A

Olsen Connor
Catherine McQueen

Willis Jacob
Wootan Jacob Henri

Section 2


Group 16

Adams Mitchell
Aguayo Romero

Ahn Nam
Anderson Jared


Group 17

Barros de Magalhaes Joan
Barton Austin

Bates Sean
Baumgarten Thomas


Group 18

Bench Jonathan
Bonner Travis

Briceno Nunez Ximena Aurora
Bishop Cyera


Group 19

Brough Austin
Clark Bradford

Busby Kevin
Cassler Joseph


Group 20

Burnett Jerret
Clark Ezra

Crawford Sean
Cybulski Alexander


Group 21

Day Kaden
Deane Bryson

Dryer Zachary
Dye Stanley


Group 22

Egan Christopher
Ence Zackary

Gardner Justen
Garrett Harrison


Group 23

Gassaway Jordan
Grigg Jesse

Grossarth Savannah
Hawkins Justin


Group 24

James Benjamin
Jeppesen Slade

King Warner
Larsen Shelby

A hit/miss ratio display. At the end of the game it will show the successful hit percentage on a display for each player. (e.g. Player 1 hits 55% of the time)

The information required is the number of shots each player fired total, and the number of hits from the opponent total.

This information is transferred from each laser tag pack to a single Arduino circuit at the end of the game, whether by bluetooth or light modulation.

From Player 1: Player 1 fired 45 shots. Player 1 was hit by Player 2 20 times.

From Player 2: Player 2 fired 30 shots. Player 2 was hit by Player 1 20 times.

Shown on display:

Hit percentage Player 1 = 20/45 = 44% Hit percentage Player 2 = 20/30 = 66%

Using light modulation, each pack is programmed to transmit its stats through the gun LED when it senses a certain frequency (say channel 2 or something unused). The light modulation is similar to how IR consumer remotes will work, using 38-40 KHz. The Arduino can read this with an off-the-shelf IR detector, so it only has to decode the binary signal. As this is a very common standard, I believe it will be fairly easy to implement using premade IR code libraries. Bluetooth is another possible option.

Once the Arduino has the stats, it can do the math and show it on a little LCD or VFD panel. (I already have one, its pretty cool looking)


Group 25

Larson Kevin
Leavitt Jennings

Livingston Clark
McBride Brandon


Group 26

McMurray John
Wells Jacob

Meldrum Jonathan
Moon Brady


Group 27

Morgan Benjamin
Mudrow Michael
Nissinen Jacob


Group 28

Paxton Jared
Pitts Emily

Roberts Derek
Schachterle Gregory


Group 29

Shumway Taylor
Tanner Jonathan Tyler

Thomas Mavrik Darnel
Tibbetts Scott


groups.1522791204.txt.gz · Last modified: 2018/04/03 15:33 by hutch